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WOODBALL

Location

Munich

Date

January 2024

Project type

Unreal Walkthrough

This is a stadium visualization project in Unreal Engine, designed as a walkthrough demo where users can control an avatar to explore the scene. The project showcases my skills in optimizing architectural models in Unreal, handling structural details and lighting, designing cinematic camera sequences, and demonstrating a strong sense of material perception. Additionally, I’ve incorporated playable media and Metahuman character animations. The tools used include Cinema 4D and Unreal Engine.

Do not hesitate to contact me to discuss a possible project or learn more about my work.

 

© 2035 by Tianrui Yang.

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